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[importer] The default value of markNonReadable is set to true if runtime import.
Breaking changes
importer
material/texture
#2615
opened Mar 18, 2025 by
ousttrue
Error on exported gltf/glb file with empty primitives on a mesh
bug
Something isn't working
exporter
VRM1 Aim Constraint Weight Does Nothing [Critical Feature Broken]
bug
Something isn't working
constraint
Prerequisites not included or not listed
bug
Something isn't working
dependencies
Pull requests that update a dependency file
MToon shader in Unity 6 does not cast directional light shadows in build
bug
Something isn't working
[1.0] LookAtTarget does not work correctly if a character isn't facing +Z at scene start (+ fix?)
bug
Something isn't working
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