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Add multi-return for snow simulation #348
Merged
PawelLiberadzki
merged 9 commits into
feature/rgl-24q3
from
feature/rgl-multi-return-snow
Aug 28, 2024
Merged
Add multi-return for snow simulation #348
PawelLiberadzki
merged 9 commits into
feature/rgl-24q3
from
feature/rgl-multi-return-snow
Aug 28, 2024
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Signed-off-by: Paweł Liberadzki <[email protected]>
Signed-off-by: Paweł Liberadzki <[email protected]>
Signed-off-by: Paweł Liberadzki <[email protected]>
Signed-off-by: Paweł Liberadzki <[email protected]>
Signed-off-by: Paweł Liberadzki <[email protected]>
msz-rai
reviewed
Aug 26, 2024
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The code looks good 👍
I am waiting for docs update to approve it.
Signed-off-by: Paweł Liberadzki <[email protected]>
Signed-off-by: Paweł Liberadzki <[email protected]>
msz-rai
approved these changes
Aug 27, 2024
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👍
msz-rai
reviewed
Aug 27, 2024
Signed-off-by: Paweł Liberadzki <[email protected]>
* Update RGL Linux binary * Update RGL Windows binary
PiotrMrozik
pushed a commit
that referenced
this pull request
Sep 5, 2024
* Make updates to multi-return and snow simulation. * Remove not used include. * Update LiDAR prefabs to new multi-return. * Add updated RGL binary. * Fix RGL binary. * Change default setting of LiDAR divergence. * Update documentation on multi-return. * Make changes based on review. * Update RGL binaries (#351) * Update RGL Linux binary * Update RGL Windows binary --------- Signed-off-by: Paweł Liberadzki <[email protected]> Co-authored-by: Mateusz Szczygielski <[email protected]>
PiotrMrozik
pushed a commit
that referenced
this pull request
Sep 16, 2024
* Make updates to multi-return and snow simulation. * Remove not used include. * Update LiDAR prefabs to new multi-return. * Add updated RGL binary. * Fix RGL binary. * Change default setting of LiDAR divergence. * Update documentation on multi-return. * Make changes based on review. * Update RGL binaries (#351) * Update RGL Linux binary * Update RGL Windows binary --------- Signed-off-by: Paweł Liberadzki <[email protected]> Co-authored-by: Mateusz Szczygielski <[email protected]>
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Description
This PR introduces two things (based on updates to RGL library):