Added LightOn Shader Properties to Traffic Light #263
Merged
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This feature allows more customisation of the traffic light shaders. For example, in the case of traffic lights constructed in such a way, that there is a single bulb for red and green. And, to create a digital twin of such a construction in AWSIM, a custom shader has to be designed.
The changes include:
TrafficLight.cs
script: "_LightOn"This allows to move the critical implementation of the light behaviour to be moved to the shader instead of implementing it in
TrafficLight.cs.