fix(random_traffic): fix spawn issue - distance_to_stop #127
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If the vehicle spawns close to the already existing vehicle, and this distance is smaller than
MinFrontVehicleDistance
, then thedistanceToStopPointByFrontVehicle
is in infinite, and spawned vehicle ignores everything in front of him.This commit fixes this problem - the distance to the front of vehicles is calculated correctly.
I also corrected some typos.
Main
before.mp4
Fixed
after.mp4