Comprehensive information about every country, with support for ISO standards:
- ISO 3166-1 (country codes)
- ISO 3166-2 (country subdivisions)
- ISO 4217 (currency codes)
- E.164 (international phone numbers)
my_country
provides a unique feature-based code generation approach that allows you to:
- Only include the data you need for code generation
- Dramatically reduce compile times, binary size and LSP (rust-analyzer) wait times
- Installation
- Feature-Based Optimization
- Usage Examples
- Country Data
- Currency Data
- Subdivision Data
- Localization
- Serialization
- Available Features
- Compile Time Optimization
- License
Add my_country
to your Cargo.toml
with the specific features you need:
[dependencies]
my_country = { version = "0.1.0", default-features = false, features = ["us", "alpha2", "iso_short_name", "currency_code"] }
Unlike traditional crates that provide all country data at once, my_country
uses Rust's feature flags system to generate only the code you need. This approach offers several benefits:
By only generating code for the country properties you actually use, my_country
can significantly improve compile times. For large projects, this can be the difference between waiting seconds versus minutes for compilation.
When building for deployment, especially on embedded systems or WebAssembly, every byte counts. The feature-based design ensures your final binary only includes the exact country data needed.
Need only currency information for European countries? Or just postal codes for North America? Simply enable the specific features to include only what your application requires.
use my_country::{Country, ParseError};
use std::str::FromStr;
let country = Country::from_str("US").unwrap();
println!("Country name: {}", country.iso_short_name());
println!("Currency: {}", country.currency_code().name());
// Convert between different representations
let alpha3 = country.alpha3();
println!("Alpha-3 code: {}", alpha3);
// Code generation with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["us", "name", "currency_code", "alpha3"] }
use my_country::Country;
let us = Country::US;
// Geographic information
println!("US region: {}", us.region().unwrap_or("Unknown"));
println!("US continent: {}", us.continent());
// Membership in international organizations
if let Some(true) = us.g7_member() {
println!("The US is a G7 member");
}
// Working with phone numbers
println!("Country code for the US: +{}", us.country_code());
println!("Phone number lengths in the US: {:?}", us.national_number_lengths());
// Code generation with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["us", "region", "g7_member", "country_code", "national_number_lengths"] }
use my_country::{Country, Currency};
let usd = Currency::USD;
// Currency metadata
println!("Currency name: {}", usd.name());
println!("Numeric code: {}", usd.numeric_code());
println!("Minor units: {}", usd.minor_unit());
// Countries using a specific currency
let us = Country::US;
assert_eq!(us.currency_code(), Currency::USD);
// Convert country to its currency
let currency: Currency = us.into();
println!("Currency for US: {}", currency.name());
// Code generation with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["us", "currency_name", "currency_numeric_code", "currency_minor_unit", "currency_code"] }
use my_country::Country;
let us = Country::US;
// Access all subdivisions
for subdivision in us.subdivision() {
println!("State: {} ({})", subdivision.name, subdivision.code);
// Access translations if available
if let Some(name) = subdivision.translations.en {
println!(" English name: {}", name);
}
// Geographic data for subdivisions
if let Some(geo) = subdivision.geo {
if let Some(lat) = geo.latitude {
if let Some(lng) = geo.longitude {
println!(" Coordinates: {}, {}", lat, lng);
}
}
}
}
// Code generation with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["us", "subdivision_name", "locale_en", "subdivision_geo"] }
The Country
enum provides comprehensive information about each country:
use my_country::Country;
// Get basic ISO information
let country = Country::US;
println!("Alpha-2 code: {}", country.alpha2());
println!("Alpha-3 code: {}", country.alpha3());
println!("Numeric code: {}", country.numeric_code());
// Get localized names
println!("Short name: {}", country.iso_short_name());
println!("Long name: {}", country.iso_long_name());
println!("Unofficial names: {:?}", country.unofficial_names());
// Get geographical information
println!("Continent: {}", country.continent());
println!("Region: {:?}", country.region());
println!("Subregion: {:?}", country.subregion());
// Detailed geographic data
let geo = country.geo();
println!("Latitude: {:?}", geo.latitude);
println!("Longitude: {:?}", geo.longitude);
// Get telephone dialing information
println!("Country code: +{}", country.country_code());
println!("International prefix: {:?}", country.international_prefix());
// Get postal information
if country.postal_code() {
println!("Postal code format: {:?}", country.postal_code_format());
}
// Code generation with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["us", "alpha2", "alpha3", "numeric_code", "iso_short_name", "iso_long_name", "continent", "region", "subregion", "geo", "country_code", "international_prefix", "postal_code_format"] }
The Currency
enum provides details for all ISO 4217 currencies:
use my_country::Currency;
let currency = Currency::USD;
// Basic currency information
println!("Currency name: {}", currency.name());
println!("Numeric code: {}", currency.numeric_code());
println!("Minor units: {}", currency.minor_unit());
// Parse from string representation
let parsed_currency = "USD".parse::<Currency>().unwrap();
assert_eq!(parsed_currency, Currency::USD);
// Parse from numeric code
let numeric_currency = Currency::try_from(840u16).unwrap();
assert_eq!(numeric_currency, Currency::USD);
// Code generation with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["currency_code_usd", "currency_numeric_code", "currency_minor_unit"] }
Each country provides access to its subdivisions (states, provinces, regions):
use my_country::Country;
let country = Country::US;
let subdivisions = country.subdivision();
for subdivision in subdivisions {
println!("Name: {}", subdivision.name);
println!("Code: {}", subdivision.code);
// Access localized names
if let Some(fa_name) = subdivision.translations.fa {
println!("Persian name: {}", fa_name);
}
// Access geographical data
if let Some(geo) = subdivision.geo {
println!("Coordinates: {:?}, {:?}", geo.latitude, geo.longitude);
}
// Additional information
if let Some(comments) = subdivision.comments {
println!("Comments: {}", comments);
}
}
// Code generation with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["us", subdivision_name", "subdivision_code", "subdivision_geo", "subdivision_comments", "locale_fa"] }
The crate supports localized country names through the translation system:
// features = en,locale_en,locale_fa
use my_country::Country;
let country = Country::US;
let translation = country.translation();
println!("English name: {:?}", translation.en);
println!("Persian name: {:?}", translation.fa);
// Enable additional locales with feature flags
// my_country = { version = "0.1.0", default-features = false, features = ["locale_fa", "locale_es"] }
With the serde
feature enabled, all types can be serialized and deserialized:
use my_country::Country;
use serde_json;
let country = Country::US;
// Serialize to JSON
let json = serde_json::to_string(&country).unwrap();
println!("JSON: {}", json);
// Deserialize from JSON
let deserialized: Country = serde_json::from_str(&json).unwrap();
assert_eq!(country, deserialized);
serde
: Adds serialization/deserialization support via serdeiterator
: Adds iteration capabilities via strum
alpha2
: ISO 3166-1 alpha-2 code (2-letter country code)alpha3
: ISO 3166-1 alpha-3 code (3-letter country code)numeric_code
: ISO 3166-1 numeric codeiso_short_name
: ISO official short nameiso_long_name
: ISO official long nameunofficial_names
: Alternative or colloquial namescontinent
: Continent the country is onregion
: Geographic regionsubregion
: Geographic subregionworld_region
: Classification by world regioncurrency_code
: ISO 4217 currency codealt_currency
: Alternative currencies usedcountry_code
: International calling codeinternational_prefix
: Prefix to dial outnational_prefix
: Prefix for domestic callsnational_number_lengths
: Length of phone numbersnational_destination_code_lengths
: Length of area/city codespostal_code
: Whether country uses postal codespostal_code_format
: Format of postal codesgeo
: Geographic coordinates and boundarieslanguages_official
: Official languageslanguages_spoken
: Languages in common usenationality
: Term for citizens/nativesaddress_format
: Format used for postal addressesdistance_unit
: Common unit of measurementstart_of_week
: First day of the work week
un_member
: United Nations membershipeu_member
: European Union membershipeea_member
: European Economic Area membershipeuvat_member
: EU VAT system participationg7_member
: G7 membershipg20_member
: G20 membershipesm_member
: European Stability Mechanism membership
subdivision_name
: Names of states/provincessubdivision_code
: Codes for states/provincessubdivision_translations
: Localized names for subdivisionssubdivision_type
: Type of subdivision (state, province, etc.)subdivision_geo
: Geographic data for subdivisionssubdivision_comments
: Additional notes about subdivisionssubdivision_unofficial_names
: Alternative names for subdivisions
currency
: Enables all currency-related featurescurrency_name
: Name of the currencycurrency_numeric_code
: ISO 4217 numeric codecurrency_minor_unit
: Number of decimal places
currency_code_gbp
: Pound Sterling (additional to other currencies imported by enabled countries)- ... (and many more)
Enable translations for specific languages:
locale_af
: Afrikaanslocale_am
: Amhariclocale_ar
: Arabiclocale_fa
: Persian/Farsilocale_es
: Spanishlocale_en
: Englishlocale_it
: Italylocale_de
: Germanlocale_fr
: Frenchlocale_pt_br
: Portuguese in Brazil- ... (and many more)
Enable only specific countries to minimize compile time and binary size:
us
: United Statesau
: Australiafr
: Francede
: Germanyit
: Italygb
: Great Britaines
: Spainbr
: Brazil- ... (and all other countries by ISO alpha-2 code)
The feature-based approach significantly improves compile times by only generating the code you need:
Instead of including all country information, selectively enable just what you use:
[dependencies]
my_country = { version = "0.1.0", default-features = false, features = ["us", "alpha2", "currency_code", "iso_short_name"] }
This creates only the necessary methods, reducing the amount of code the Rust compiler needs to process.
For applications targeting specific regions, you can enable only relevant countries:
[dependencies]
my_country = { version = "0.1.0", default-features = false, features = ["us", "ca", "mx"] }
This approach is particularly effective for:
- Embedded systems: Minimize binary size for constrained environments
- WebAssembly: Reduce download size for web applications
- Development workflow: Speed up compile-test cycles during development
- Large applications: Reduce incremental compilation times in complex projects
For countries data updates, please open a pull request in the countries
repository at https://github.com/countries/countries. Otherwise, feel free to an issue or open a pull request here.
Licensed under either of:
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this crate by you shall be dual licensed as above, without any additional terms or conditions.
Countries data license: https://github.com/countries/countries/blob/master/LICENSE
Currencies data license: http://opendatacommons.org/licenses/pddl/