Skip to content
View qingliangcn's full-sized avatar

Block or report qingliangcn

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A multi-threaded GOAP system for Unity

C# 1,356 149 Updated Mar 19, 2025

A wonderful list of Game Development resources.

3,326 450 Updated Mar 27, 2025

unity技能编辑器,Buff编辑器,场景编辑器

C# 472 97 Updated Dec 29, 2024

通用UGUI系统

C# 221 45 Updated Mar 1, 2024

译自 Blender Guru

14 6 Updated Feb 9, 2022

简单易用的Unity异步UI框架。 足够轻量,无第三方依赖。 兼容多种资源管理系统(Addressable、YooAssets等)。支持使用HybridCLR热更新。 支持自动引用。 支持对UI面板的销毁控制,使内存优化更方便。 支持子UI,子子UI,子子子UI......

C# 293 41 Updated Apr 14, 2024

使用德劳内三角剖分和漏斗算法实现navmesh多边形网格寻路

JavaScript 29 3 Updated Jan 17, 2025

The new future of dotnet/reactive and UniRx.

C# 2,681 114 Updated Mar 19, 2025

Generic on-disk persistent queue implementation for Erlang

Erlang 38 20 Updated Mar 4, 2025

Visualize Erlang/Elixir Nodes On The Command Line

Erlang 1,431 83 Updated Feb 17, 2025

Easy Docker setup for Stable Diffusion with user-friendly UI

Shell 7,083 1,204 Updated Aug 18, 2024

Actor framework for Rust.

Rust 8,805 659 Updated Mar 11, 2025

Source code for the Mun language and runtime.

Rust 1,963 78 Updated Mar 16, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,943 692 Updated Mar 24, 2025

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,329 382 Updated Feb 16, 2023

Show off what you're working on in unity with Editor Rich Presence on discord.

C# 61 10 Updated Dec 22, 2021

Blender addon to help with managing assets for the asset browser

Python 74 5 Updated Apr 18, 2022

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Rust 5,383 543 Updated Feb 27, 2023

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,805 251 Updated Jan 13, 2023

Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!

C# 260 55 Updated Oct 27, 2021

Lua 性能分析工具 Lua profiler tool like gperftools

Perl 98 23 Updated Apr 23, 2024

Flax Engine – multi-platform 3D game engine

C# 6,026 589 Updated Mar 26, 2025

⭐️ A friendly language for building type-safe, scalable systems!

Rust 19,018 808 Updated Mar 26, 2025

Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.

ShaderLab 905 112 Updated Jan 3, 2021

Promises library for C# for management of asynchronous operations.

C# 1,222 149 Updated May 11, 2020

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,287 680 Updated Jul 14, 2023

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 6,180 823 Updated Mar 21, 2025

Erlang Easy Profiling (eep) application provides a way to analyze application performance and call hierarchy

Erlang 242 33 Updated May 24, 2016

High performance Chinese tokenizer with both GBK and UTF-8 charset support based on MMSEG algorithm developed by ANSI C. Completely based on modular implementation and can be easily embedded in oth…

C 496 91 Updated Oct 29, 2023
Next
Showing results