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API: fix some missed changes
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Daztek committed Jan 11, 2025
1 parent 9e849cc commit 3298eaa
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Showing 3 changed files with 1 addition and 3 deletions.
2 changes: 1 addition & 1 deletion NWNXLib/API/API/CNWSMessage.hpp
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Expand Up @@ -331,7 +331,7 @@ struct CNWSMessage : CNWMessage
BOOL SendServerToPlayerGuiTimingEvent(CNWSPlayer * pPlayer, BOOL bStarting, uint8_t nGuiTimingEventID, uint32_t nDuration = 0);
void UpdateLastUpdate_GuiEffectIcons(CNWSCreature * pCreature, CExoArrayList<CEffectIconObject *> * pLastUpdateEffectArray, BOOL bSendNonPlayerBarIcons = false);
BOOL ComputeLastUpdate_GuiEffectIcons(CNWSCreature * pCreature, CExoArrayList<CEffectIconObject *> * pLastUpdateEffectArray, BOOL bSendNonPlayerBarIcons = false);
void WriteGuiEffectIconsUpdate(CNWSCreature * pCreature, CExoArrayList<CEffectIconObject *> * pLastUpdateEffectArray, BOOL bSendNonPlayerBarIcons = false);
void WriteGuiEffectIconsUpdate(CNWSCreature * pCreature, CExoArrayList<CEffectIconObject *> * pLastUpdateEffectArray, BOOL bSendNonPlayerBarIcons, CNWSPlayer* pPlayer);
BOOL SendServerToPlayerPVP_Attitude_Change(uint32_t nTargetPlayerId, uint32_t nSourcePlayerId, BOOL bNewAttitude);
BOOL SendServerToPlayerCutscene_Status(CNWSPlayer * pPlayer, BOOL bIsActive, BOOL bEnableLeftMouseButton);
BOOL SendServerToPlayerCutscene_FadeToBlack(CNWSPlayer * pPlayer, float fFadeSpeed);
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1 change: 0 additions & 1 deletion NWNXLib/API/API/CNetLayer.hpp
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Expand Up @@ -91,7 +91,6 @@ struct CNetLayer
void StoreMessage(uint8_t * pData, uint32_t nMsgLength);
BOOL GetGameMasterPermision() const;
void SetGameMasterPermission(BOOL state);
BOOL TranslateAddressFromString(const char * szAddress, uint8_t * pNetAddress1, uint32_t * nWPort);
class CExoNet * GetExoNet();
CExoString GetServerNetworkAddress();
//void SetCurrentMasterServerInternetAddress(const CNetPeer& peer);
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1 change: 0 additions & 1 deletion NWNXLib/API/API/CServerExoApp.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,6 @@ struct CServerExoApp : CBaseExoApp
int32_t GetPlayerLanguage(uint32_t nPlayerID);
int32_t GetModuleLanguage();
CServerAIMaster * GetServerAIMaster();
void * GetSysAdminList();
const CExoArrayList<CNWSPlayer*> & GetPlayerList();
class CNWSMessage * GetNWSMessage();
CNetLayer * GetNetLayer();
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