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WAU

Simple WebAudio API Utility

Description

  • WAU is a WebAudio API library, which facilitate control sound sources and connect WebAudio API's AudioNodes easily.

Examples

var node = new WAU({
     path : "./source",
     source : ["sound1.mp3"[, ... ]]
 });
 
 node.src("sound1.mp3").play(true);  // for loop play
 node.src("sound1.mp3").plug("biquad", { type:0, frequency:500, Q:10 }).play();
 node.src("sound1.mp3").plug("biquad", { type:0, frequency:500, Q:10 }).plug("compressor").play();
 
 // When attempt to get source which isn't in buffer yet, load it to the buffer and throw with error message for the next attempt.
 node.src("sound2.mp3")        // error in first attempt
 node.src("sound2.mp3").play() // ok for next attempt
 
 node.src("sound2.mp3").stop() // stop playing

Documentations

Methods

  • .src(string) // Get(or load) the audio source.
  • .plug(string) // Plug the source with the indicated AudioNode. (Check the available list of nodes below)
  • .volume(number) // Set the volume.
  • .biquad({...}) // Set the biquadFilter value if the source was connected.
  • .play() // Play audio source.
  • .stop() // Stop playing source.
  • .getBufferList() // Get decoded audio source in buffer memory.

List of nodes

  • compressor
node.src("sound.mp3").plug("compressor").play();
  • biquadFilter
node.src("sound.mp3").plug("biquad", {
     type : 0,
     frequency : 1000,
     Q : 10
}).play();
  • convolver
node.src("sound.mp3").plug("convolver", "convolver_sound.mp3").play();
  • delay
node.src("sound.mp3").plug("delay", 5).play();
  • javascript
node.src("sound.mp3").plug("javascript", function(e) {
     var nChannel = e.inputBuffer.numberOfChannels;
    
     for(var i=0, aBuffer; i < nChannel;i++) {
          console.log(e.inputBuffer.getChannelData(i));
     }
}).play();

License

MIT License

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Simple WebAudio API Utility

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