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Support for IAsyncDisposable components #324
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Hiya Please submit a PR based off release/5.5 and we can discuss the implementation :) |
Fixed in 6.0 |
mrpmorris
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@mrpmorris Any news on when will this be released? Looks like changes were made almost a year ago, however, I can see that |
I'm going through the motions now. Checking github issues to see what I should include. |
dmitry-pavlov
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* Remove support for obsolete versions of .NET (mrpmorris#385) * Change IDisposable to IAsyncDisposable (Fixes mrpmorris#324) * ReduxDevTools should not call UseRouting (Fixes mrpmorris#360) (mrpmorris#388) * Remove UseRouting from UseReduceDevTools * Allow action filtering on redux dev tools (fixes mrpmorris#383) (mrpmorris#389) * Support action filtering in Redux Dev Tools * Add unit tests * Remove Newtonsoft.Json (Fixes mrpmorris#386) (mrpmorris#392) * Remove dependency on Newtonsoft.Json * Remove support for obsolete versions of .NET (mrpmorris#385) * Change IDisposable to IAsyncDisposable (Fixes mrpmorris#324) * ReduxDevTools should not call UseRouting (Fixes mrpmorris#360) (mrpmorris#388) * Remove UseRouting from UseReduceDevTools * Allow action filtering on redux dev tools (fixes mrpmorris#383) (mrpmorris#389) * Support action filtering in Redux Dev Tools * Add unit tests * Remove Newtonsoft.Json (Fixes mrpmorris#386) (mrpmorris#392) * Remove dependency on Newtonsoft.Json * Allow action filtering on redux dev tools (fixes mrpmorris#383) (mrpmorris#389) * Support action filtering in Redux Dev Tools * Add unit tests * Bump Swashbuckle.AspNetCore.SwaggerUI Bumps [Swashbuckle.AspNetCore.SwaggerUI](https://github.com/domaindrivendev/Swashbuckle.AspNetCore) from 6.3.0 to 6.4.0. - [Release notes](https://github.com/domaindrivendev/Swashbuckle.AspNetCore/releases) - [Commits](domaindrivendev/Swashbuckle.AspNetCore@v6.3.0...v6.4.0) --- updated-dependencies: - dependency-name: Swashbuckle.AspNetCore.SwaggerUI dependency-type: direct:production ... Signed-off-by: dependabot[bot] <[email protected]> * Deadlock mrpmorris#474 (mrpmorris#476) * Add lock conflict test * Alternate locking approach * Update .net versions * Eliminate deadlock when executing an action from IDispatcher.ActionDispatched on a different thread mrpmorris#474 (mrpmorris#477) * Update SourceLink * Fix flaky tests in ThrottledInvoker * Execute feature callbacks outside lock() * Have ThrottledInvoker re-enter if the timer executes too soon. * Have test ensure the execution window is within (ThrottleWindowMs) and (ThrottleWindowMs* 2) * Change parameter name from action to throttledAction in test. * Don't test for too long, only too short. * Task.Yield to ensure fire-and-forget action logging has time to complete * Update throttling tests * Update throttling test comments * Rewrite ThrottledInvoker to not use Timers * Source formatting * Make throttled invoker disposable * Call ThrottledInvoker.Dispose from Blazor libraries * ThrottledInvoke.Dispose tests * Change style of unit test * Remove race condition from test * Change test timings * Spelling error * Use IAsyncLifetime instead of using Task.Wait() * Code tidy * Remove NCrunch file * Ignore *ncrunch* * Use TimeSpan instead of int MS * 6.0-Beta1 * Fix errors in tests detected by NCrunch. * Unit tests for navigation fragments * Rename UrlComparer.SameAs to UrlComparer.AreEqual * Delete TestNavigationManager * Add a note to Releases.md about mrpmorris#455 --------- Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: Peter Morris <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Hey @mrpmorris , first of all thank you so much for your work on Fluxor, It is a great tool!
This is more of a feature request I think? So here it goes:
Sometimes Components need to be disposed asynchronously, like when you need to post some value back to the server when exiting the component, unsubscribe from SignalR groups gracefully etc. Right now, the blazor renderer expects components to implement either
IAsyncDisposable
orIDisposable
when disposing them, but favors the asynchronous method (i.e. it only calls eitherDisposeAsync
orDispose
, in that order, not both). See this.Now quite a few of my components inherit from
FluxorComponent
, and I usually dispose things by overridingDispose(bool disposing)
, but since the framework has that limitation/constraint explained above, whenever I need to implementIAsyncDisposable
I need to remember to manually callDispose()
in there, because the Renderer won't do it.Not calling dispose manually there will result in a supposedly dead (disposed) component (for the renderer) but a Fluxor component with active State/Action subscriptions. It's kind of a weird scenario where you would expect your component to be disposed, but it is not.
Anyways, thought maybe providing some similar pattern to the Dispose(disposing) but in an async fashion could be useful to others as well. Again, thanks for your work man. Cheers!
PS: happy to submit a PR if you find it useful.
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