This is an experiment using Regl and Typescript to build a basic model loader. Current goals:
- Load an arbitrary OBJ model into the scene
- Implement basic directional lighting
- Build a UI to allow modification of an objects properties (material etc) at runtime
- Apply translations to objects in the scene
- Make objects in the scene clickable
- Make objects in the scene draggable
- Add support in the shaders for image textures