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Reimplementation of Grand Theft Auto 1 [GTA1]

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Carnage3D

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This is open source Grand Theft Auto 1 remake project.

Build Status Github Stars Platforms License: MIT

Status

Currently it is in very early stage, a progress so far: https://youtu.be/KnqaO0YZzZY

Tools and technologies used

Compiling on Linux

At the moment, makefile configured so project will build with clang compiler.

Before build project make sure to install dependencies:

  • apt install libglew-dev libglm-dev libgl1-mesa-dev xorg-dev clang
  • apt-get install libopenal-dev

Run these commands in terminal:

Compiling on Windows

You will need Visual Studio 2015 to build the project. Before compile, add system environment variable SDKDIR with path where all the dependencies lives. These dependencies are:

  • GLEW
  • GLM
  • OpenAL-Soft

Configure

Game needs to be configured before launch, there is example config document in gamedata/config/sys_config.json.default - it must be copy-pasted to same directory but withoud ".default" suffix: gamedata/config/sys_config.json .

Most important param there is gta_gamedata_location - it is location of GTA1 gamedata resources.

How To Run

Original GTA1 game resources required in order to play (Full or DEMO). Demo version still available for download https://www.rockstargames.com/gta/extras/demos.html .

It is possible to download and play demo version of the game easily just typing a few commands in console:

  • make get_demoversion
  • make run_demoversion

Note that game must be compiled and configured before this step as described above.

Tested on Ubuntu Linux, Windows 7, Windows 10.

Command Line Params

  • To select specific level to play you can add command line argument -mapname, for example: -mapname SANB.CMP
  • To specify the game data location add argument -gtadata followed by path
  • To enable split screen mode add -numplayers, for example -numplayers 2, max 4 players is supported

Controls

It is similar to original:

  • Arrow keys to walk/drive in directions
  • Space to slide on car
  • Enter to enter or exit car
  • Tab to enable or disable car emergency lights (if it present)
  • Z, X to change current weapon and Ctrl to shoot

When in "Free Look" camera mode, moving with W, S, A, D keys.

In addition there is support of xbox-compatible gamepads. To enable it or change default key bindings create config file gamedata/config/inputs.json (copy-paste template inputs.json.default) and modify it as you wish.

Other GTA 1/2 re-implementations

Screenshots

First test launch on Linux ScreenShot

Split screen test on Windows ScreenShot

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Reimplementation of Grand Theft Auto 1 [GTA1]

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