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raytracer based on Peter Shirley's "Raytracing in One Weekend" series

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Raytracing In One Weekend-ish

This is a Rust based implementation of the basic ray tracer described in Peter Shirley's book Raytracing in One Weekend. The primary objective behind building this project was to explore the Rust language.

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raytracer based on Peter Shirley's "Raytracing in One Weekend" series

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