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I changed the labelme code make marking picture more convenient.

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Labelme

Labelme is a graphical image annotation tool inspired by http://labelme.csail.mit.edu.

It is written in Python and uses Qt for its graphical interface.

Dependencies

Labelme requires at least Python 2.6 and has been tested with PyQt 4.8.

Usage

After cloning the code you should first run make to generate the resource file (a Python module containing all the icons).

You can then start annotating by running ./labelme.py. For usage instructions you can view the screencast tutorial from the Help menu.

At the moment annotations are saved as a JSON file. The file includes the image itself. In the feature support for XML output or possibly even SVG will be added.

TODO

  • Refactor into a Python package.
  • Add installation script.

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I changed the labelme code make marking picture more convenient.

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