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  1. vstruct vstruct Public

    go validation ulibrary

    Go 6

  2. netlayer netlayer Public

    javascript network and mock layer

    TypeScript 1

  3. rustbite rustbite Public

    building a game engine using rust-lang from scratch!

    Rust 9

  4. procedural-level-unity procedural-level-unity Public

    procedural level generation in unity (binary-splitting - delaunay triangulation - prim/kruskal's MST - A*

    C# 1

  5. dynamic-memory-allocators dynamic-memory-allocators Public

    Arena, Stacked, Pool and Freelist memory allocators, implementation in C++

    C++ 2

  6. 3dengine 3dengine Public

    C game engine from scratch

    C