Quantum Voxel: Recomputed. Rewritten in Kotlin now!
- For Desktop:
./gradlew :lwjgl3:nativeCompile
- For Web: Coming soon
- For Android: Coming soon
- For iOS: Coming soon
- For Desktop, either of the following:
./gradlew :lwjgl3:run
for running using the JVM.
./gradlew :lwjgl3:nativeRun
for running as native binary. - For Web:
./gradlew :teavm:run
- For Android:
./gradlew :android:run
- For iOS: Coming soon
CPU:
- Recommended to be released 2016 or later, 4 cores recommended. (No specific requirement)
RAM:
- 4 GBs minimum, 8 GBs recommended.
OS:
- Windows 10 or higher
- macOS 11 or higher
- Any Linux distibution capable of OpenGL 2.0
- Android 12 or higher
Graphics:
- OpenGL (Desktop): Version 2.0, (3.2 or higher recommended)
- OpenGLES (Android): Version 2, (3 recommended)
- WebGL (Web): Version 2, (3 recommended)
Also check out PlayQV!