-
Notifications
You must be signed in to change notification settings - Fork 238
Issues: FAForever/fa
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Details for bug when Area that is affected by the Simulation of the Game
type: bug
AI_Instabuild
is enabled, factory-produced units/upgrading structures are invisible
area: sim
[Bug]: Strat bombers (at least cybran ones) don't drop their loads coming down from elevation.
area: engine
related to engine bugs/limitations
area: unit-blueprint
related to issues in unit blueprints (*_unit.bp)
type: bug
#6693
opened Mar 16, 2025 by
piisawheel
[Bug]: Mex upgrade by right click ignores tech restrictions in campaign
type: bug
#6675
opened Feb 25, 2025 by
BlackYps
[Bug]: Units do not end attack tasks when the target is dead
type: bug
#6655
opened Feb 14, 2025 by
lL1l1
[Balance Idea]: Remove ACU blocking with unbuild PDs/Walls
area: balance idea
related to suggestions for unit balance
#6625
opened Jan 16, 2025 by
Basilisk3
[Feature]: Show enhancement effects as an SACU preset is built
area: graphics
Anything Related to the Game Graphics
area: sim
Area that is affected by the Simulation of the Game
type: enhancement
#6624
opened Jan 16, 2025 by
lL1l1
[Feature]: In the connection dialog (f11) add ability to vote-eject dead players and observers
area: ui
Anything to do with the User Interface of the Game
type: enhancement
#6615
opened Jan 12, 2025 by
lL1l1
Fix Seraphim structures with lengthy death animations
area: graphics
Anything Related to the Game Graphics
#6613
opened Jan 10, 2025 by
lL1l1
10 of 27 tasks
[Feature]: Sort the weapons displayed in unitviewDetail
area: ui
Anything to do with the User Interface of the Game
#6610
opened Jan 4, 2025 by
Basilisk3
[Feature]: Add a load quicksave hotkey
area: ui
Anything to do with the User Interface of the Game
#6582
opened Dec 12, 2024 by
lL1l1
[Bug]: Cybran t1 arty doesnt shoot while moving
area: engine
related to engine bugs/limitations
type: bug
#6573
opened Dec 4, 2024 by
K-ETFreeman
Rowey's SACU Rebalance
area: balance
related to units balance, but not as a suggestion
#6545
opened Nov 18, 2024 by
MrRowey
2 of 6 tasks
Exodus's depth charge's anti-sub targeting is not shown in UI
area: ui
Anything to do with the User Interface of the Game
#6531
opened Nov 12, 2024 by
lL1l1
[Feature]: Add blueprint fields to adjust shield assistance costs
area: sim
Area that is affected by the Simulation of the Game
area: unit-blueprint
related to issues in unit blueprints (*_unit.bp)
type: enhancement
#6519
opened Nov 7, 2024 by
lL1l1
[Balance Idea]: Buff T3 naval support factory cost to match T2 factory efficiency
area: balance idea
related to suggestions for unit balance
area: balance
related to units balance, but not as a suggestion
#6512
opened Nov 6, 2024 by
lL1l1
[Bug]: Can no longer switch to Observer after death when Observers are enabled
type: bug
#6505
opened Nov 3, 2024 by
BlueOneID
Remove Duplicate Lines in UEF ACU Upgrades
good first issue
issue that is relative easy to pick up
#6501
opened Oct 31, 2024 by
MrRowey
Evaluate the "sim-pause" feature introduced to prevent replays from desyncing
area: sim
Area that is affected by the Simulation of the Game
#6497
opened Oct 29, 2024 by
Basilisk3
Development Patchnotes
area: documentation
related to documentation to preserve knowledge and practices
#6484
opened Oct 19, 2024 by
MrRowey
Generate a 'changelog overview' Lua file
area: changelog management
related to (automated) management of changelogs
#6472
opened Oct 8, 2024 by
Garanas
Previous Next
ProTip!
Mix and match filters to narrow down what you’re looking for.