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sdz link not updated when game is available as rapid #61
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Allowing users to upload their own sdz with the same title as a rapid archive has the potential to break the sync/hash checks, in real cases and when the archives were zipped differently. Imo better that rapid autouploads its own sdz to SF for major game releases (only) and users are disallowed to upload sdz for stuff on rapid. |
the .sdz should be only mapped when the spring hash is the same... updating a file by filename or "spring name" (=name + version) is not possible and shouldn't be possible, if fully agree. currently only missing is, to update the filename / download mirror here: https://github.com/spring/upq/blob/master/jobs/extract_metadata.py#L143 |
auto uploading .sdz requires to many disk space, thats why it isn't made. |
symlinking /tmp/springfiles-upload/metalfactions-v1.50.sdz /home/upq/upq/tmp/tmp739ab8fw/games/metalfactions-v1.50.sdz
even if you don't want people to upload every sdz directly, the metadata (namely the date) should be fixed and the link to the available sdzs on the repos.springrts.com should be presented |
should be fixed by 7289c24 |
(the files in "builds" are still ignored, but thats part of maybe #72) |
https://springfiles.com/spring/games/metal-factions-39
->
https://api.springfiles.com/?springname=Metal+Factions+v1.44
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