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Bump version

stevinzpushed 1 commit to main • 9466558…7c4fcbb • 
on Jul 25, 2024

Update naming

stevinzpushed 1 commit to main • 54be6c1…9466558 • 
on Jul 24, 2024

Merge commit '3bacf8ea4f93e5761f32bd644ac19d855bcff0cf'

stevinzpushed 172 commits to main • 9b7b514…54be6c1 • 
on Jul 24, 2024

Archive old version

stevinzpushed 1 commit to main • c71baf6…9b7b514 • 
on Jul 24, 2024

Update status

stevinzpushed 1 commit to main • 81645ce…c71baf6 • 
on Mar 11, 2024

Update repo url

stevinzpushed 1 commit to main • 60f089d…81645ce • 
on Mar 11, 2024

Update collider

stevinzpushed 1 commit to main • 1a80584…60f089d • 
on Mar 8, 2024

Added friction to rigidbody

stevinzpushed 1 commit to main • 7d8bff3…1a80584 • 
on Nov 15, 2023

Fix scene loading, component cloning

stevinzpushed 1 commit to main • 08c331d…7d8bff3 • 
on Nov 11, 2023

Added damping and gravity scale

stevinzpushed 1 commit to main • 0a1b9fd…08c331d • 
on Nov 10, 2023

Restrict rigidbody translation / rotation

stevinzpushed 1 commit to main • ecfcc3b…0a1b9fd • 
on Nov 10, 2023

Added rigidbody velocity

stevinzpushed 1 commit to main • 5a1fc2e…ecfcc3b • 
on Nov 9, 2023

Fix 'finish' distance bug

stevinzpushed 1 commit to main • dfebbca…5a1fc2e • 
on Nov 9, 2023

Fix collider scaling

stevinzpushed 1 commit to main • c06cc25…dfebbca • 
on Nov 8, 2023

Hierarchical rigidbodies

stevinzpushed 1 commit to main • 30bc0ab…c06cc25 • 
on Nov 7, 2023

Added simplify modifier

stevinzpushed 1 commit to main • 5a7b78b…30bc0ab • 
on Nov 7, 2023

Convex hull collider

stevinzpushed 1 commit to main • 96d8732…5a7b78b • 
on Nov 3, 2023

Improve auto rigidbody colliders

stevinzpushed 1 commit to main • 9ee72a3…96d8732 • 
on Oct 31, 2023

Auto hull fix

stevinzpushed 1 commit to main • 4de0793…9ee72a3 • 
on Oct 25, 2023

Improving colliders

stevinzpushed 1 commit to main • 01eae95…4de0793 • 
on Oct 25, 2023

Billboard 'Y' only option

stevinzpushed 1 commit to main • e346289…01eae95 • 
on Oct 24, 2023

Cylinder rigidbody

stevinzpushed 1 commit to main • 40694c3…e346289 • 
on Oct 20, 2023

Rigidbody scaling

stevinzpushed 1 commit to main • cac2ecc…40694c3 • 
on Oct 19, 2023

Improved collider meshes

stevinzpushed 1 commit to main • f12a7e3…cac2ecc • 
on Oct 17, 2023

Missing semicolons

stevinzpushed 1 commit to main • a82b089…f12a7e3 • 
on Oct 17, 2023

Add bounce

stevinzpushed 1 commit to main • 57016e1…a82b089 • 
on Oct 13, 2023

Fix load distance scaling

stevinzpushed 1 commit to main • 8a4ef54…57016e1 • 
on Oct 13, 2023

Added rigidbody shapes

stevinzpushed 1 commit to main • 5025e69…8a4ef54 • 
on Oct 13, 2023

Fixed rigidbody updates

stevinzpushed 1 commit to main • e5fc756…5025e69 • 
on Oct 12, 2023

Simple cuboid rigidbody working

stevinzpushed 1 commit to main • 4553425…e5fc756 • 
on Oct 11, 2023