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Position inside child window when border width changes #7887

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ElectroidDes opened this issue Aug 14, 2024 · 7 comments
Open

Position inside child window when border width changes #7887

ElectroidDes opened this issue Aug 14, 2024 · 7 comments

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@ElectroidDes
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ElectroidDes commented Aug 14, 2024

Version/Branch of Dear ImGui:

1.90.8

Back-ends:

Raylib

Compiler, OS:

Windows10

Full config/build information:

No response

Details:

I draw a child window and inside this child window another child window at coordinates {1,1} and everything is fine - the child is adjacent directly to the sides of the outer child window.

However, when I set the frame width of the outer child window to 2 or more, then I can no longer draw the inner child window directly adjacent to the sides of the outer child window - now there is always a gap of 1 pixel. I took a screenshot.

Why is that? Is this correct?

        ImGui::Begin("Main Window");

        //---------------------------------------------------------------------------
        float border_thickness1 = 1;
        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, border_thickness1);
        ImGui::BeginChild("Child Window 1", ImVec2(180, 180), true);


        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
        ImGui::PushStyleColor(ImGuiCol_Border, IM_COL32(255,0,0,255));
        ImGui::SetCursorPos({ 1,1 });
        ImGui::BeginChild("SUBChild Window 1", ImVec2(100, 100), true);
        ImGui::EndChild();

        ImGui::PopStyleColor();
        ImGui::PopStyleVar();

        ImGui::EndChild();
        ImGui::PopStyleVar();
        //---------------------------------------------------------------------------

        ImGui::SameLine();

        //---------------------------------------------------------------------------
        float border_thickness2 = 2;
        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, border_thickness2);
        ImGui::BeginChild("Child Window 2", ImVec2(180, 180), true);


        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
        ImGui::PushStyleColor(ImGuiCol_Border, IM_COL32(255, 0, 0, 255));
        ImGui::SetCursorPos({ 1,1 });
        ImGui::BeginChild("SUBChild Window 2", ImVec2(100, 100), true);
        ImGui::EndChild();

        ImGui::PopStyleColor();
        ImGui::PopStyleVar();

        ImGui::EndChild();
        ImGui::PopStyleVar();
        //---------------------------------------------------------------------------

        ImGui::SameLine();

        //---------------------------------------------------------------------------
        float border_thickness3 = 2;
        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, border_thickness3);
        ImGui::BeginChild("Child Window 3", ImVec2(180, 180), true);


        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
        ImGui::PushStyleColor(ImGuiCol_Border, IM_COL32(255, 0, 0, 255));
        ImGui::SetCursorPos({ 2,2 });
        ImGui::BeginChild("SUBChild Window 3", ImVec2(100, 100), true);
        ImGui::EndChild();

        ImGui::PopStyleColor();
        ImGui::PopStyleVar();

        ImGui::EndChild();
        ImGui::PopStyleVar();
        //---------------------------------------------------------------------------

        ImGui::SameLine();

        //---------------------------------------------------------------------------
        float border_thickness4 = 3;
        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, border_thickness4);
        ImGui::BeginChild("Child Window 4", ImVec2(180, 180), true);


        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
        ImGui::PushStyleColor(ImGuiCol_Border, IM_COL32(255, 0, 0, 255));
        ImGui::SetCursorPos({ 1,1 });
        ImGui::BeginChild("SUBChild Window 4", ImVec2(100, 100), true);
        ImGui::EndChild();

        ImGui::PopStyleColor();
        ImGui::PopStyleVar();

        ImGui::EndChild();
        ImGui::PopStyleVar();
        //---------------------------------------------------------------------------

        ImGui::SameLine();

        //---------------------------------------------------------------------------
        float border_thickness5 = 3;
        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, border_thickness5);
        ImGui::BeginChild("Child Window 5", ImVec2(180, 180), true);


        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
        ImGui::PushStyleColor(ImGuiCol_Border, IM_COL32(255, 0, 0, 255));
        ImGui::SetCursorPos({ 2,2 });
        ImGui::BeginChild("SUBChild Window 5", ImVec2(100, 100), true);
        ImGui::EndChild();

        ImGui::PopStyleColor();
        ImGui::PopStyleVar();

        ImGui::EndChild();
        ImGui::PopStyleVar();
        //---------------------------------------------------------------------------

        ImGui::SameLine();


        //---------------------------------------------------------------------------
        float border_thickness6 = 3;
        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, border_thickness6);
        ImGui::BeginChild("Child Window 6", ImVec2(180, 180), true);


        ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
        ImGui::PushStyleColor(ImGuiCol_Border, IM_COL32(255, 0, 0, 255));
        ImGui::SetCursorPos({ 3,3 });
        ImGui::BeginChild("SUBChild Window 6", ImVec2(100, 100), true);
        ImGui::EndChild();

        ImGui::PopStyleColor();
        ImGui::PopStyleVar();

        ImGui::EndChild();
        ImGui::PopStyleVar();
        //---------------------------------------------------------------------------


        ImGui::End();

Screenshots/Video:

image

@ElectroidDes
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ElectroidDes commented Aug 14, 2024

image

enlarged screenshot

@ocornut
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ocornut commented Aug 20, 2024

Why is that? Is this correct?

Our style editor doesn't allow borders larger than 1.0f partly for this reason.

Right now we made a conscious decision that borders would try to not affect size/layout, which simplifies lots of things both for dear imgui code and user code. It however applies to the initial value of InnerClipRect.

I think we have a small bug in the assignment of InnerClipRect where because it assumes BorderSize is 0.0f or 1.0f, it doesn't account for the fact that larger borders are centered around the outer rectangle, and therefore our offset should be +/- window->WindowBorderSize0.5f rather than window->WindowBorderSize1.0f.

This is what is causing the 1 pixel gap.
It's not really formally defined how borders rather than >1.0f are drawn, they are currently centered but it may make sense to make them inner borders.

float top_border_size = (((flags & ImGuiWindowFlags_MenuBar) || !(flags & ImGuiWindowFlags_NoTitleBar)) ? style.FrameBorderSize : window->WindowBorderSize);
window->InnerClipRect.Min.x = ImFloor(0.5f + window->InnerRect.Min.x + window->WindowBorderSize);
window->InnerClipRect.Min.y = ImFloor(0.5f + window->InnerRect.Min.y + top_border_size);
window->InnerClipRect.Max.x = ImFloor(0.5f + window->InnerRect.Max.x - window->WindowBorderSize);
window->InnerClipRect.Max.y = ImFloor(0.5f + window->InnerRect.Max.y - window->WindowBorderSize);
window->InnerClipRect.ClipWithFull(host_rect);

We can fix this but it won't really fix you underlying issue, which is that you should not use ImGui::SetCursorPos({ 1,1 });.
It is meaningless because it doesn't take account of window padding + inner clip rect applied by border size.

You are better off adjusting WindowPadding however you like + use GetCursorScreenPos() as a base position.

@ocornut
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ocornut commented Aug 20, 2024

I believe maybe the saner direction would be to steer toward making rectangular borders inner-borders rather than centered-around-rect borders, but I a not sure this is a trivial change.

@ocornut
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ocornut commented Aug 20, 2024

Here's a simplified test bed which display the values:

ImGui::Begin("Test #7887");

struct TestCase { float BorderSize; float CursorPos; };
const TestCase test_cases[] = { { 1.0f, +1 },  { 2.0f, +1 }, { 2.0f, +2 }, { 3.0f, +1 }, { 3.0f, +2 }, { 3.0f, +3 } };
for (int n = 0; n < IM_ARRAYSIZE(test_cases); n++)
{
    const TestCase& test_case = test_cases[n];
    if (n > 0)
        ImGui::SameLine();

    char buf[128];

    ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, test_case.BorderSize);
    snprintf(buf, IM_ARRAYSIZE(buf), "Child window %d", n);

    ImGui::BeginGroup();
    ImGui::BeginChild(buf, ImVec2(180, 180), true);

    ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 1.0f);
    ImGui::PushStyleColor(ImGuiCol_Border, IM_COL32(255, 0, 0, 255));
    ImGui::SetCursorPos({ test_case.CursorPos, test_case.CursorPos });
    snprintf(buf, IM_ARRAYSIZE(buf), "SubChild window %d", n);
    ImGui::BeginChild(buf, ImVec2(100, 100), true);
    ImGui::EndChild();

    ImGui::PopStyleColor();
    ImGui::PopStyleVar();

    ImGui::EndChild();

    ImGui::Text("BorderSize = %.1f", test_case.BorderSize);
    ImGui::Text("SetCursorPos(%.1f, %.1f)", test_case.CursorPos, test_case.CursorPos);
    ImGui::EndGroup();

    ImGui::PopStyleVar();
}

ImGui::End();

@ocornut
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ocornut commented Aug 20, 2024

As a generally stance, large BorderSize are currently not even supported, e.g.:
image

@ocornut
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ocornut commented Aug 20, 2024

I tried to make the border move to become an inner border, but recalled what the issue is.
The issue is that it affect rounding, as our AddPolyline() function for thick line always has the pivot center in the middle of the line.

inner_thick_border

Approximating a different rounding tends to still leave holes, but it would probably requires reworking polyline to be able to render a thick rounded rectangle with rounding matching the underlying filled shape.

@ocornut
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ocornut commented Aug 20, 2024

I've pushed e471206 which should generally minimize the issue where there is a render hole between rendered shape and border.
However as the border is centered it is normal that e.g. BorderSize=3, SetCursorPos({3,3}) there will be a gap, as the border reaches to +1.5,+1.5

image

ocornut added a commit that referenced this issue Jan 24, 2025
…ip and scrollbar when using thick border sizes. (#8267, #7887)

Amend e.g. 742b5f4.
LalisaTM added a commit to LalisaTM/imgui that referenced this issue Feb 25, 2025
commit 2db3e9d
Author: ocornut <[email protected]>
Date:   Tue Feb 25 17:11:56 2025 +0100

    Backends: SDL2, SDL3: Use display bounds when SDL_GetDisplayUsableBounds() fails or return a zero size. (ocornut#8415, ocornut#3457)

    Analoguous to aa8e09d for GLFW.

commit 9ab0b66
Author: ocornut <[email protected]>
Date:   Tue Feb 25 15:55:54 2025 +0100

    Backends: fixed comment to state that ImGuiViewport::PlaformHandle is used to store SDL's WindowID, not SDL_Window*. (ocornut#7853)

    Amend 2d99052

commit dd89bb1
Author: ocornut <[email protected]>
Date:   Fri Feb 21 23:51:30 2025 +0100

    Backends: DirectX11: configure swap chain creation for secondary viewports via undocumented ImGui_ImplDX11_SetSwapChainDescs(). (ocornut#5437, ocornut#7607, ocornut#7286, ocornut#2970)

commit 3064e6d
Author: Marius PvW <[email protected]>
Date:   Fri Feb 21 22:37:51 2025 +0100

    Viewports + Backends: Win32: Fixed setting title bar text when application is compiled without UNICODE. (ocornut#7979, ocornut#5725)

commit 6acdce7
Author: ocornut <[email protected]>
Date:   Fri Feb 21 22:12:53 2025 +0100

    Backends: Win32: use UnregisterClassW() for matching consistency. (ocornut#8423, ocornut#7979)

    Amend 3293ef8

commit 7730601
Merge: 1a7b594 434b771
Author: ocornut <[email protected]>
Date:   Fri Feb 21 19:56:20 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	backends/imgui_impl_glfw.cpp
    #	backends/imgui_impl_glfw.h
    #	backends/imgui_impl_opengl3.cpp
    #	backends/imgui_impl_osx.h
    #	backends/imgui_impl_osx.mm
    #	backends/imgui_impl_sdl2.cpp
    #	backends/imgui_impl_sdl3.cpp
    #	backends/imgui_impl_win32.cpp
    #	imgui.cpp

commit 434b771
Author: ocornut <[email protected]>
Date:   Wed Feb 19 16:49:35 2025 +0100

    Internals: packing ImGuiDataVarInfo + misc renaming + value of ImGuiDataType_Pointer doesn't need to be Count+1

commit 1a7b594
Author: ocornut <[email protected]>
Date:   Fri Feb 21 19:18:31 2025 +0100

    Backends: GLFW/SDL2/SDL3: Update monitors and work areas information every frame, as the later may change regardless of monitor changes. (ocornut#8415)

commit ea59440
Author: David Maas <[email protected]>
Date:   Fri Feb 21 17:08:16 2025 +0100

    Backends: Win32: WM_SETTINGCHANGE's SPI_SETWORKAREA message also triggers a refresh of monitor list. (ocornut#8415)

commit 1e18a6c
Author: ocornut <[email protected]>
Date:   Fri Feb 21 16:55:35 2025 +0100

    Examples: GLFW+Vulkan: make GLFW_DIR overridable in cmake bit. (ocornut#8419)

commit a6bcbb1
Author: Tygyh <[email protected]>
Date:   Thu Feb 20 18:07:25 2025 +0100

    Examples: Android: Update kotlin version (ocornut#8409)

commit 6dc376f
Author: ocornut <[email protected]>
Date:   Thu Feb 20 11:54:32 2025 +0100

    ImFontAtlas: added software/drawlist version of ImGuiMouseCursor_Wait/ImGuiMouseCursor_Progress + moved GetMouseCursorTexData() to internals.

commit 85c488e
Author: ocornut <[email protected]>
Date:   Thu Feb 20 11:46:56 2025 +0100

    Hot-fix for broken MouseDrawCursor support for ImGuiMouseCursor_Wait/ImGuiMouseCursor_Progress/ImGuiMouseCursor_NotAllowed.

    Amend 8a35386, eec097f.

commit 05742f9
Author: ocornut <[email protected]>
Date:   Wed Feb 19 10:55:44 2025 +0100

    Tables: share code between TableSetupColumn() and TableLoadSettings(). (ocornut#7934)

commit 8b7b3ce
Author: ocornut <[email protected]>
Date:   Wed Feb 19 10:14:38 2025 +0100

    Tables: fixed an issue where Columns Width state wouldn't be correctly restored when hot-reloading .ini state. (ocornut#7934)

    Amend 7cd31c3
    column->SortDirection initialized setting was wrong in first block but without side-effect, since sorting always stored explicitly in .ini data.

commit eec097f
Author: ocornut <[email protected]>
Date:   Tue Feb 18 18:52:08 2025 +0100

    Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.

    Amend 8a35386

commit 8a35386
Author: ocornut <[email protected]>
Date:   Tue Feb 18 18:40:47 2025 +0100

    Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends.

commit 8f0411f
Author: ocornut <[email protected]>
Date:   Tue Feb 18 18:19:10 2025 +0100

    Backends: OpenGL3: Lazily reinitialize embedded GL loader for when calling backend from e.g. other DLL boundaries. (ocornut#8406)

commit afd659b
Merge: a4ebe3d5 c4a32a1
Author: ocornut <[email protected]>
Date:   Mon Feb 17 11:46:16 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	backends/imgui_impl_sdl2.cpp
    #	backends/imgui_impl_vulkan.cpp

commit c4a32a1
Author: Nico van Bentum <[email protected]>
Date:   Thu Feb 13 21:50:12 2025 +0100

    Tabs: fixed middle-button to close not checking hovering, only close button visibility. (ocornut#8399, ocornut#8387)

    Main bug has been here since 54a60aa, but it's only ef7ffaf which made it very visible.

commit 78ec127
Author: ocornut <[email protected]>
Date:   Fri Feb 14 21:39:45 2025 +0100

    ImDrawList: added InitialFringeScale in ImDrawListSharedData. Default to 1.0f.

    This is to allow some DPI mods with less changes. Only the initial value in SetupDrawListSharedData() will need change.

commit 2860d7b
Author: ocornut <[email protected]>
Date:   Fri Feb 14 19:44:35 2025 +0100

    Selectable: Fixed horizontal label alignment with SelectableTextAlign.x > 0 and specifying a selectable size. (ocornut#8338)

    Regression from ed7551c

commit 474305c
Author: ocornut <[email protected]>
Date:   Fri Feb 14 16:15:09 2025 +0100

    ImFont: simpler constructor.

commit ec4cd2c
Author: ocornut <[email protected]>
Date:   Fri Feb 14 12:19:24 2025 +0100

    Backends: Vulkan: Fixed crash with using no prototypes + *BREAKING* Added ApiVersion to ImGui_ImplVulkan_LoadFunctions(). (ocornut#8326, ocornut#8365, ocornut#8400)

commit a4ebe3d
Author: ocornut <[email protected]>
Date:   Fri Feb 14 12:04:05 2025 +0100

    Viewports: Fixed assertion when multi-viewports disabled and no monitor submitted. Reworked 95c4111. (ocornut#8401, ocornut#8393, ocornut#8385)

commit 98c2f6b
Author: ocornut <[email protected]>
Date:   Thu Feb 13 16:19:41 2025 +0100

    Tables, Error Handling: Recovery from invalid index in TableSetColumnIndex(). (ocornut#1651)

commit e1ae7db
Author: ocornut <[email protected]>
Date:   Thu Feb 13 16:03:40 2025 +0100

    Backends: Vulkan: Fixed building with older headers not supporting VK_HEADER_VERSION_COMPLETE. (ocornut#8326, ocornut#8365)

commit 12963f5
Author: ocornut <[email protected]>
Date:   Thu Feb 13 15:49:47 2025 +0100

    Examples: Vulkan: make ApiVersion a little more visible in examples. (ocornut#8326, ocornut#8365)

commit 890ead6
Author: ocornut <[email protected]>
Date:   Thu Feb 13 15:40:49 2025 +0100

    Backends: Vulkan: Added ApiVersion field in ImGui_ImplVulkan_InitInfo. Dynamic rendering path loads "vkCmdBeginRendering/vkCmdEndRendering" without -KHR on API 1.3. (ocornut#8326, ocornut#8365)

commit 95c4111
Author: Gabriel Rodriguez <[email protected]>
Date:   Wed Feb 12 12:39:44 2025 +0100

    Viewports: default to first monitor is viewport is outside bounds. (ocornut#8393, ocornut#8385)

    Before the assert was introduced in d66f4e5 the viewport would be eventually clamped with ClampWindowPos using g.FallbackMonitor, but code would run temporarly with DpiScale=0.

commit f94a5f0
Author: Rémy Tassoux <[email protected]>
Date:   Thu Feb 13 14:30:49 2025 +0100

    Docs: Update doc about plutosvg (ocornut#8395)

commit b78cc37
Author: ocornut <[email protected]>
Date:   Wed Feb 12 19:27:43 2025 +0100

    Backends: SDL2: Fixed build for versions older than 2.0.14. (ocornut#7660)

commit 71d39a4
Merge: 8679cfa a931fb7
Author: ocornut <[email protected]>
Date:   Wed Feb 12 19:17:48 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	backends/imgui_impl_sdl2.cpp
    #	backends/imgui_impl_sdl3.cpp
    #	imgui.cpp
    #	imgui_internal.h

commit a931fb7
Author: ocornut <[email protected]>
Date:   Wed Feb 12 19:15:00 2025 +0100

    Fixed static analyzer warning.

    (was harmless as initialized in NewFrame)

commit 7cd31c3
Author: ocornut <[email protected]>
Date:   Wed Feb 12 19:08:52 2025 +0100

    Tables: tamed some .ini settings optimizations to more accurately allow overwriting/hot-reloading settings. (ocornut#7934)

commit 7221f5e
Author: ocornut <[email protected]>
Date:   Wed Feb 12 19:01:02 2025 +0100

    Styles, Tabs: Fixed ef7ffaf. (ocornut#8387)

commit ef7ffaf
Author: ocornut <[email protected]>
Date:   Wed Feb 12 15:46:17 2025 +0100

    Styles, Tabs: (Breaking) Renamed TabMinWidthForCloseButton to TabCloseButtonMinWidthUnselected. Added TabCloseButtonMinWidthSelected. (ocornut#8387)

commit 3d900ed
Author: PuPuHX <[email protected]>
Date:   Tue Feb 11 10:57:47 2025 +0800

    Examples: Win32+DirectX12: Fixed ExampleDescriptorHeapAllocator overflow free index.

    Amend 40b2286.

commit 6916f93
Author: fdsa <[email protected]>
Date:   Tue Feb 11 13:12:55 2025 -0800

    InputText: Allow CTRL+Shift+Z to redo even outside of OSX. (ocornut#8389)

commit 3b2f260
Author: ocornut <[email protected]>
Date:   Mon Feb 10 21:33:49 2025 +0100

    Windows: Fixed an issue where BeginChild() inside a collapsed Begin() wouldn't inherit the SkipItems flag.

    Amend/fix a89f05a (old!)
    Discovered while looking at glyph being processed in WIP branch.

commit 4dc9df6
Author: ocornut <[email protected]>
Date:   Mon Feb 10 19:29:18 2025 +0100

    Tables: fixed an issue where Columns Visible/Hidden state wouldn't be correctly overridden when hot-reloading .ini state. (ocornut#7934)

commit 88cda0c
Author: ocornut <[email protected]>
Date:   Mon Feb 10 12:39:54 2025 +0100

    Fixed minor warning. Added comment.

commit a431e12
Author: ocornut <[email protected]>
Date:   Mon Feb 10 12:09:44 2025 +0100

    Backends: SDL2, SDL3:  Using SDL_OpenURL() in platform_io.Platform_OpenInShellFn handler. (ocornut#7660)

commit a18622c
Author: ocornut <[email protected]>
Date:   Mon Feb 10 12:02:01 2025 +0100

    TextLinkOpenURL(): fixed default Win32 io.PlatformOpenInShellFn handler to handle UTF-8 regardless of system regional settings. (ocornut#7660)

commit 2206e31
Author: ocornut <[email protected]>
Date:   Mon Feb 10 11:37:55 2025 +0100

    Demo: Combos: demonstrate a very simple way to add a filter to a combo. (ocornut#718)

commit e8ad60c
Author: edenware <[email protected]>
Date:   Fri Feb 7 21:01:46 2025 -0600

    Fix typo (ocornut#8382)

commit 50dbb08
Author: ocornut <[email protected]>
Date:   Fri Feb 7 22:57:15 2025 +0100

    Tables: sneakily honor ImGuiNextWindowDataFlags_HasChildFlags/ImGuiNextWindowDataFlags_HasWindowFlags as a way to facilitate various hacks/workarounds.

commit e368015
Author: ocornut <[email protected]>
Date:   Fri Feb 7 22:56:02 2025 +0100

    Tables: a clipped scrolling table correctly clears SetNextWindowXXX flags. (ocornut#8196)

    Amend 43c51eb

commit e5668b8
Author: ocornut <[email protected]>
Date:   Fri Feb 7 22:48:31 2025 +0100

    Internals: rename ImGuiNextWindowData::Flags to HasFlags for consistency and to reduce mistakes.

commit 8679cfa
Merge: d803476 4982602
Author: ocornut <[email protected]>
Date:   Fri Feb 7 18:27:32 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	backends/imgui_impl_glfw.cpp
    #	backends/imgui_impl_glfw.h
    #	examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj
    #	imgui.cpp

commit 4982602
Author: ocornut <[email protected]>
Date:   Fri Feb 7 18:16:04 2025 +0100

    Windows, Style: Added style.WindowBorderHoverPadding setting to configure inner/outer padding applied to hit-testing of windows borders.

    Amend 3c7177c, 59f3c4f, ae7f833.
    Could be latched inside windows to be multi-dpi friendly, but likely won't matter soon.

commit 914fbcf
Author: ocornut <[email protected]>
Date:   Fri Feb 7 16:23:00 2025 +0100

    Fonts: removed unnecessary const qualifier from ImFont::FindGlyph()

    Amend 0bde57c

commit 4f1d380
Author: fdsa <[email protected]>
Date:   Wed Feb 5 18:41:03 2025 -0800

    Fixed tabs and spaces (ocornut#8377)

commit 0625b37
Author: ocornut <[email protected]>
Date:   Thu Feb 6 18:37:32 2025 +0100

    Scrollbar: Rework logic that fades-out scrollbar when it becomes too small.

    Amend 0236bc2

commit cfed18a
Author: ocornut <[email protected]>
Date:   Thu Feb 6 12:34:37 2025 +0100

    Add ImFontConfig::GlyphExtraAdvanceX as a replacement for GlyphExtraSpacing.x (ocornut#242)

    Partly restore 1a31e31.

commit 2d20e13
Author: ocornut <[email protected]>
Date:   Tue Feb 4 20:19:57 2025 +0100

    Backends: GLFW: Added comment about io.AddMouseSourceEvent() not being properly called. (ocornut#8374)

commit d803476
Merge: 1820fe5 1a31e31
Author: ocornut <[email protected]>
Date:   Mon Feb 3 18:42:24 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	backends/imgui_impl_metal.mm
    #	imgui.cpp
    #	imgui_internal.h

commit 1a31e31
Author: ocornut <[email protected]>
Date:   Mon Feb 3 17:55:35 2025 +0100

    (Breaking) Fonts: removed ImFontConfig::GlyphExtraSpacing option which seems largely obsolete and unused. (ocornut#242)

commit de962e8
Author: ocornut <[email protected]>
Date:   Mon Feb 3 17:50:12 2025 +0100

    ImFont: remove SetGlyphVisible()

    Which was never marked public. Added by d284a6c. (ocornut#2149, ocornut#515)
    Making room by removing stuff that are inconvenient to implement in our scaling system.
    If you were using this function please post an issue to report it.

commit da0ba9e
Author: PhantomCloak <[email protected]>
Date:   Sun Feb 2 19:25:09 2025 +0300

    Backends: WebGPU: add type alias for dawn WGPUProgrammableStageDescriptor -> WGPUComputeState. (ocornut#8369)

commit 5dd8408
Author: ocornut <[email protected]>
Date:   Mon Feb 3 15:11:03 2025 +0100

    InputTextWithHint(): Fixed buffer overflow when user callback modifies the buffer contents in a way that alters hint visibility. (ocornut#8368)

commit 204cebc
Author: ocornut <[email protected]>
Date:   Mon Feb 3 14:21:53 2025 +0100

    Backends: Metal: Fixed a crash on application resources. (ocornut#8367, ocornut#7419) [@anszom]

commit 6265339
Author: ocornut <[email protected]>
Date:   Mon Feb 3 14:01:48 2025 +0100

    Fixed IsItemDeactivatedAfterEdit() signal being broken for Checkbox(), RadioButton(), Selectable(). (ocornut#8370)

    Item is already made inactive at the time of calling MarkItemEdited().
    Fix a604d4f

commit f820bf7
Author: ocornut <[email protected]>
Date:   Mon Feb 3 12:33:40 2025 +0100

    Version 1.91.9 WIP

commit e4db4e4
Author: ocornut <[email protected]>
Date:   Fri Jan 31 19:50:18 2025 +0100

    Internals: renamed GetIOEx() to GetIO(). Added GetPlatformIO() explicit context variant. - OOPS

commit 1820fe5
Author: ocornut <[email protected]>
Date:   Fri Jan 31 19:02:14 2025 +0100

    Comments, minor alignments tweaks.

commit e2a99b5
Author: ocornut <[email protected]>
Date:   Fri Jan 31 18:26:52 2025 +0100

    Internals: renamed GetIOEx() to GetIO(). Added GetPlatformIO() explicit context variant.

commit 11b3a7c
Merge: c2dcc80 dbb5eea
Author: ocornut <[email protected]>
Date:   Fri Jan 31 16:10:20 2025 +0100

    Merge branch 'master' into docking

commit dbb5eea
Author: ocornut <[email protected]>
Date:   Fri Jan 31 15:57:48 2025 +0100

    Version 1.91.8

commit e6c5296
Author: Konstantin Podsvirov <[email protected]>
Date:   Fri Jan 31 16:11:33 2025 +0300

    Examples: SDL3: Fix for Emscripten platform (ocornut#8363)

commit ae6cfd3
Author: ocornut <[email protected]>
Date:   Thu Jan 30 14:34:05 2025 +0100

    Tables, Menus: Fixed tables or child windows submitted inside BeginMainMenuBar() being unable to save their settings. (ocornut#8356)

    Amend error handling (fa178f4) to avoid us setting ImGuiWindowFlags_NoSavedSettings on the wrong window.

commit fa178f4
Author: ocornut <[email protected]>
Date:   Thu Jan 30 14:30:14 2025 +0100

    Error Handling: Recovery from missing EndMenuBar() call. (ocornut#1651)

commit c2dcc80
Author: ocornut <[email protected]>
Date:   Thu Jan 30 11:39:52 2025 +0100

    Docking: fixed ImGuiWindowFlags_DockNodeHost/ImGuiWindowFlags_NavFlattened clash introduced by c38c18c just for 1.91.7 (ocornut#8357)

commit 1dc7762
Author: ocornut <[email protected]>
Date:   Wed Jan 29 20:13:22 2025 +0100

    Fixed zealous GCC warning. (ocornut#8355)

    Amend dfd1bc3

commit c0308da
Author: ocornut <[email protected]>
Date:   Wed Jan 29 20:13:22 2025 +0100

    Fixed zealous GCC warning. (ocornut#8355)

    Amend dfd1bc3

commit 0825952
Merge: 75d9965 dabc990
Author: ocornut <[email protected]>
Date:   Wed Jan 29 20:04:45 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	imgui.cpp
    #	imgui_internal.h

commit dabc990
Author: ocornut <[email protected]>
Date:   Wed Jan 29 19:59:41 2025 +0100

    Rename internal id for standardizing naming convention. "##menubar" -> "##MenuBar", "###NavWindowingList" -> "###NavWindowingOverlay"

    "###NavUpdateWindowing" one should have zero side effect on anyone.

commit a711915
Author: ocornut <[email protected]>
Date:   Wed Jan 29 19:07:28 2025 +0100

    EndMainMenuBar doesn't attempt to restore focus when there's an active id. (ocornut#8355)

    I don't have a specific issue in mind but it seems sane to add that test.

commit dfd1bc3
Author: ocornut <[email protected]>
Date:   Wed Jan 29 19:05:18 2025 +0100

    Tables, Menus: Fixed using BeginTable() in menu layer (any menu bar). (ocornut#8355)

commit 4230e98
Author: ocornut <[email protected]>
Date:   Tue Jan 28 14:39:00 2025 +0100

    Error Handling, Debug Log: IMGUI_DEBUG_LOG_ERROR() doesn't need the extra variable.

    Amend 2360061

commit ea0da0b
Author: ocornut <[email protected]>
Date:   Mon Jan 27 18:04:44 2025 +0100

    Extracted PushPasswordFont() out of InputText code.

commit 75d9965
Author: ocornut <[email protected]>
Date:   Mon Jan 27 15:48:20 2025 +0100

    Docking: move DockTabItemStatusFlags stuff next to its peers in DC structure.

commit db4e541
Merge: 81dab64 9c4948a
Author: ocornut <[email protected]>
Date:   Mon Jan 27 15:45:26 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	imgui.cpp
    #	imgui_internal.h
    #	imgui_widgets.cpp

commit 9c4948a
Author: ocornut <[email protected]>
Date:   Mon Jan 27 15:41:24 2025 +0100

    TabBar: Internals: added TabItemSpacing(). (ocornut#8349, ocornut#3291)

commit a05d547
Author: ocornut <[email protected]>
Date:   Mon Jan 27 14:39:26 2025 +0100

    Windows: separating WindowItemStatusFlags from ChildItemStatusFlag, because IsItemXXX _after_ BeginChild()>Begin() shouldn't return last status emitted by e.g. EndChild()

    As IsItemXXX() after is specced as returning title bar data we don't want to lock ourselves up from adding them to child window (e.g. MDI idea using windows to host child windows).

commit 134fbe1
Author: ocornut <[email protected]>
Date:   Mon Jan 27 12:39:44 2025 +0100

    Windows: Fixed IsItemXXXX() functions not working on append-version of EndChild(). (ocornut#8350)

    Also made some of the fields accessible after BeginChild() to match Begin() logic.

commit 5a28f18
Author: ocornut <[email protected]>
Date:   Mon Jan 27 12:27:10 2025 +0100

    Fixed parameter names to SetLastItemData() to align with current names.

commit 81dab64
Merge: 355cb58 96e3b14
Author: ocornut <[email protected]>
Date:   Sat Jan 25 01:15:30 2025 +0100

    Merge branch 'master' into docking

commit 96e3b14
Author: ocornut <[email protected]>
Date:   Sat Jan 25 01:14:46 2025 +0100

    Fixed build with IMGUI_ENABLE_FREETYPE (ocornut#8346)

commit afb6e9a
Author: ocornut <[email protected]>
Date:   Fri Jan 24 20:03:04 2025 +0100

    Fonts: OversampleH auto-selection uses 36 as heuristic for now.

commit 355cb58
Merge: 64e738c 8a1613a
Author: ocornut <[email protected]>
Date:   Fri Jan 24 19:40:54 2025 +0100

    Merge branch 'master' into docking, incl conflict merge in BeginMenuBar() for ocornut#8267

    # Conflicts:
    #	imgui_widgets.cpp

commit 8a1613a
Author: ocornut <[email protected]>
Date:   Fri Jan 24 19:27:50 2025 +0100

    Fonts: OversampleH/OversampleV value defaults to 0 for automatic selection.

commit 4211fdc
Author: ocornut <[email protected]>
Date:   Wed Jan 22 15:44:51 2025 +0100

    ImFont: compact comments in header section.

commit 9eafb7b
Author: ocornut <[email protected]>
Date:   Fri Jan 24 16:54:59 2025 +0100

    ImFont: IndexLookup[] table hold 16-bit values even in ImWchar32 mode.

commit 53244aa
Author: ocornut <[email protected]>
Date:   Fri Jan 24 15:00:21 2025 +0100

    Amend 9bc5b04 with a shadowed variable warning fix.

commit ed7551c
Author: ocornut <[email protected]>
Date:   Fri Jan 24 14:59:37 2025 +0100

    Selectable: Fixed horizontal label alignment when combined with using ImGuiSelectableFlags_SpanAllColumns. (ocornut#8338)

commit bbf9578
Author: ocornut <[email protected]>
Date:   Fri Jan 24 14:43:16 2025 +0100

    Amend 9bc5b04 to avoid using GImGui mid-function.

commit 9bc5b04
Author: ocornut <[email protected]>
Date:   Fri Jan 24 14:39:07 2025 +0100

    Windows, Style: Fixed small rendering issues with menu bar, resize grip and scrollbar when using thick border sizes. (ocornut#8267, ocornut#7887)

    Amend e.g. 742b5f4.

commit 1019934
Author: ocornut <[email protected]>
Date:   Thu Jan 23 11:31:32 2025 +0100

    ImFontAtlas: made calling ClearFonts() call ClearInputData(). (ocornut#8174, ocornut#6556, ocornut#6336, ocornut#4723)

commit 71da34c
Author: ocornut <[email protected]>
Date:   Wed Jan 22 16:56:18 2025 +0100

    Debug Tools: Tweaked font preview + indent "Glyphs" block.

commit 64e738c
Merge: a3802c8 6906ac9
Author: ocornut <[email protected]>
Date:   Wed Jan 22 12:19:09 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	imgui.cpp

commit 6906ac9
Author: ocornut <[email protected]>
Date:   Wed Jan 22 12:12:07 2025 +0100

    ColorEdit, ColorPicker: (Breaking) redesigned how alpha is displayed in the preview square. (ocornut#8335, ocornut#1578, ocornut#346)

    Added ImGuiColorEditFlags_AlphaOpaque, ImGuiColorEditFlags_AlphaNoBg.
    Removed ImGuiColorEditFlags_AlphaPreview.

commit fdca6c0
Author: ocornut <[email protected]>
Date:   Wed Jan 22 11:28:47 2025 +0100

    Inputs: added IsMouseReleasedWithDelay() helper. (ocornut#8337, ocornut#8320)

commit d17e9fc
Author: ocornut <[email protected]>
Date:   Wed Jan 22 10:32:09 2025 +0100

    Backends: SDL_GPU: shallow tweaks + disable anisotropy in sampler. Examples: SDL+Vulkan: Fixed incorrect defines.

commit 3e6bdc2
Author: ocornut <[email protected]>
Date:   Wed Jan 22 10:22:31 2025 +0100

    Examples: SDL3+SDL_GPU: use SDL_GPU_PRESENTMODE_MAILBOX swapchain parameters.

commit a3802c8
Author: David Maas <[email protected]>
Date:   Wed Jan 22 10:01:40 2025 +0100

    Backends: SDL3: new viewport windows are created with the SDL_WINDOW_HIDDEN flag before calling SDL_ShowWindow(). (ocornut#8328

    Unsure why it was missing from a526ff8

commit bf13442
Author: ocornut <[email protected]>
Date:   Tue Jan 21 14:59:29 2025 +0100

    Moved ImGuiColorEditFlags_AlphaPreview/ImGuiColorEditFlags_AlphaPreviewHalf flags. Demo: reorganized some of color edit/picker demo section.

commit 2af26b7
Author: David Maas <[email protected]>
Date:   Tue Jan 21 14:25:39 2025 +0100

    ColorEdit, ColorPicker: Fixed alpha preview broken in 1.91.7. (ocornut#8336, ocornut#8241). [@PathogenDavid]

    ImAlphaBlendColors() was broken by ImLerp() change. (cd6c83c)

commit 7ae7c90
Author: ocornut <[email protected]>
Date:   Tue Jan 21 13:55:44 2025 +0100

    Tabs, Style: reworked selected overline rendering to better accommodate for rounded tabs. (ocornut#8334)

commit 6e94f6c
Merge: 109dd2b e8779a6
Author: ocornut <[email protected]>
Date:   Mon Jan 20 18:04:31 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	backends/imgui_impl_osx.mm
    #	backends/imgui_impl_sdl2.cpp
    #	backends/imgui_impl_sdl3.cpp
    #	imgui.cpp
    #	imgui_internal.h

commit e8779a6
Author: ocornut <[email protected]>
Date:   Mon Jan 20 17:55:09 2025 +0100

    Font: direct AddText()/RenderText() calls don't need to call strlen() if below clipping region.

    Unlikely to meaningful affect anyone but still..

commit 4c2e7bb
Author: ocornut <[email protected]>
Date:   Mon Jan 20 15:24:46 2025 +0100

    Backends: SDL2,SDL3: removed assert preventing using ImGui_ImplSDL2_SetGamepadMode()/ImGui_ImplSDL3_SetGamepadMode() with ImGui_ImplSDL2_GamepadMode_Manual/ImGui_ImplSDL3_GamepadMode_Manual and an empty array. (ocornut#8329)

commit 8b0af7f
Author: ocornut <[email protected]>
Date:   Mon Jan 20 14:30:40 2025 +0100

    Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer.

commit aa1b4ea
Author: Julian Rachele <[email protected]>
Date:   Sun Jan 19 16:30:15 2025 -0500

    Backends: OSX: Remove notification observer when shutting down. (ocornut#8331)

commit aa23f38
Author: Daniel K. O. (dkosmari) <none@none>
Date:   Fri Jan 17 19:18:05 2025 -0300

    Backends: SDL_Renderer2/3: Use endian-dependent RGBA32 texture format, to match SDL_Color. (ocornut#8327)

commit 80c9cd1
Author: ocornut <[email protected]>
Date:   Sat Jan 18 16:43:17 2025 +0100

    Font: reduce unnecessary padding in ImFontConfig struct too.

commit d7454de
Author: ocornut <[email protected]>
Date:   Fri Jan 17 18:09:28 2025 +0100

    Font: minor tweak to struct alignment.

commit dd89a37
Author: ocornut <[email protected]>
Date:   Fri Jan 17 17:11:22 2025 +0100

    Backends: Vulkan: sharing duplicate code. (ocornut#5446, ocornut#8326)

commit 487d7f9
Author: ocornut <[email protected]>
Date:   Thu Jan 16 22:30:43 2025 +0100

    Font: Internals: make used page maps smaller. Since it's extremely rarely used and for iterations only. ~34->16 bytes with ImWchar32.

commit f2262eb
Author: ocornut <[email protected]>
Date:   Thu Jan 16 19:46:54 2025 +0100

    Windows: latch FontRefSize at time of Begin(), consistent with e.g. TitleBarHeight, and to avoid calling CalcFontSize() on non-current window.

commit b7c27c5
Author: ocornut <[email protected]>
Date:   Thu Jan 16 19:07:09 2025 +0100

    Windows: legacy SetWindowFontScale() is properly inherited by nested child windows. (ocornut#2701, ocornut#8138, ocornut#1018)

commit 4c64ba1
Author: ocornut <[email protected]>
Date:   Thu Jan 16 17:42:00 2025 +0100

    imgui_freetype: fixed issue where glyph advances would incorrectly be snapped to pixels.

commit 0077357
Author: Diego Mateos <[email protected]>
Date:   Thu Jan 16 17:10:26 2025 +0100

    Ignore vscode artifacts (ocornut#8324)

commit b4a5d1d
Author: ocornut <[email protected]>
Date:   Thu Jan 16 12:42:54 2025 +0100

    Backends: SDLGPU3: Rename GpuDevice->Device. Expose ImGui_ImplSDLGPU3_CreateDeviceObjects(), ImGui_ImplSDLGPU3_DestroyDeviceObjects(). Misc renaming. (ocornut#8163, ocornut#7998, ocornut#7988)

commit 109dd2b
Author: ocornut <[email protected]>
Date:   Wed Jan 15 17:50:57 2025 +0100

    Backends: Vulkan: VK_SUBOPTIMAL_KHR doesn't skip frame. (ocornut#7831, ocornut#7825)

commit 507cdba
Author: ocornut <[email protected]>
Date:   Wed Jan 15 17:38:37 2025 +0100

    Backends: Vulkan: vkQueuePresentKHR() returning VK_SUBOPTIMAL_KHR keeps moving forward. (ocornut#7825)

commit 015186a
Merge: b9badb5 0f33d71
Author: ocornut <[email protected]>
Date:   Wed Jan 15 17:34:17 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	backends/imgui_impl_dx12.cpp
    #	backends/imgui_impl_vulkan.cpp

commit 0f33d71
Author: ocornut <[email protected]>
Date:   Wed Jan 15 17:25:44 2025 +0100

    Examples: Vulkan: vkAcquireNextImageKHR() and vkQueuePresentKHR() returning VK_SUBOPTIMAL_KHR keeps moving forward. (ocornut#7825, ocornut#7831)

commit b9badb5
Author: ocornut <[email protected]>
Date:   Wed Jan 15 17:08:04 2025 +0100

    Backends: Vulkan: removed misleading code incrementing frameindex. (ocornut#7834)

    Thanks NostraMagister!

commit 8ebf22d
Author: ocornut <[email protected]>
Date:   Wed Jan 15 16:10:47 2025 +0100

    Backends: Vulkan: use ImVector<> for simplicity.

commit 6684984
Author: ocornut <[email protected]>
Date:   Wed Jan 15 15:13:05 2025 +0100

    Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in provided example, to reduce latency.

commit 0e21bde
Author: ocornut <[email protected]>
Date:   Wed Jan 15 13:58:38 2025 +0100

    Misc shallow merge to reduce diff in other branches.

commit 8a9de84
Author: ocornut <[email protected]>
Date:   Wed Jan 15 13:47:52 2025 +0100

    FontAtlas: reduced baked IM_DRAWLIST_TEX_LINES_WIDTH_MAX from 63 to 32. (ocornut#3245)

commit 100075f
Author: ocornut <[email protected]>
Date:   Wed Jan 15 12:05:33 2025 +0100

    Backends: DirectX12: Texture upload use the command queue provided in ImGui_ImplDX12_InitInfo instead of creating its own.

    + minor tweaks to faciliate branch merging.

commit c59a226
Author: ocornut <[email protected]>
Date:   Wed Jan 15 11:58:47 2025 +0100

    Version 1.91.8 WIP

commit c0ae325
Merge: d0d571e 5c1d2d1
Author: ocornut <[email protected]>
Date:   Tue Jan 14 13:46:39 2025 +0100

    Merge branch 'master' into docking

    # Conflicts:
    #	imgui.cpp

commit 5c1d2d1
Author: ocornut <[email protected]>
Date:   Tue Jan 14 13:16:43 2025 +0100

    Version 1.91.7

commit 9f8481a
Author: ocornut <[email protected]>
Date:   Tue Jan 14 13:14:50 2025 +0100

    (Breaking) TreeNode: renamed ImGuiTreeNodeFlags_SpanTextWidth to ImGuiTreeNodeFlags_SpanLabelWidth. (ocornut#6937)

commit 21902e2
Author: ocornut <[email protected]>
Date:   Mon Jan 13 19:51:15 2025 +0100

    Backends: SDL_GPU: fixed SDL_GPUViewport initialisation. (ocornut#8163, ocornut#7998, ocornut#7988)

    Probably harmless. Amend 8bbccf7

commit c38c18c
Author: ocornut <[email protected]>
Date:   Mon Jan 13 19:39:57 2025 +0100

    Avoid using 1<<31 for ImGuiWindowFlags_NavFlattened as it seems to confuse some binding generators.

commit c5f6094
Author: ocornut <[email protected]>
Date:   Mon Jan 13 19:18:05 2025 +0100

    Demo: tweak demo for ImGuiTreeNodeFlags_LabelSpanAllColumns. (ocornut#8318, ocornut#3565)

commit 290e402
Author: ocornut <[email protected]>
Date:   Mon Jan 13 18:55:09 2025 +0100

    TreeNode, Tables: added ImGuiTreeNodeFlags_LabelSpanAllColumns. (ocornut#8318, ocornut#3565)

commit 6fb7d44
Author: ocornut <[email protected]>
Date:   Mon Jan 13 16:46:29 2025 +0100

    Backends: SDL2/SDL3: Comments. (ocornut#7672, ocornut#7670)

commit 32cea85
Author: ocornut <[email protected]>
Date:   Mon Jan 13 15:51:39 2025 +0100

    Debug Tools:  Item Picker: Always available in menu. Tweak Demo Debug Options. (ocornut#2673, ocornut#1651)

commit 00f12b9
Author: ocornut <[email protected]>
Date:   Mon Jan 13 15:22:45 2025 +0100

    InputText: Fixed not calling CallbackEdit on revert/clear with Escape key. (ocornut#8273) + rework comments.

    Seems like there is no reason to not run that path. Amend ancient 9501cd9, f3ab5e6
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