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script.js
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let gameseq = [];
let userseq = [];
let btns = ["cadetblue", "orange", "brown", "aquamarine"];
let started = false;
let level = 0;
let h3 = document.querySelector("h3");
let btn = document.querySelector(".click");
btn.addEventListener("click", function () {
if (started == false) {
started = true;
levelup();
}
});
function gameflash(btn) {
btn.classList.add("flash");
setTimeout(function () {
btn.classList.remove("flash");
}, 300);
}
function userflash(btn) {
btn.classList.add("userflash");
setTimeout(function () {
btn.classList.remove("userflash");
}, 300);
}
function levelup() {
userseq = [];
level++;
h3.innerText = `level ${level}`;
//rendom number
let randomInx = Math.floor(Math.random() * 3);
let randomColor = btns[randomInx];
let randombtn = document.querySelector(`.${randomColor}`);
gameseq.push(randomColor);
gameflash(randombtn);
}
function checkAns(idx) {
if (userseq[idx] === gameseq[idx]) {
if (userseq.length == gameseq.length) {
setTimeout(levelup, 1000);
}
} else {
h3.innerHTML = `game over! your score was <b>${level}</b> <br> press any key to start`;
document.querySelector("body").style.backgroundColor = "red";
setTimeout(function () {
document.querySelector("body").style.backgroundColor = "white";
}, 150);
console.log(level);
let array = [];
array.push(level);
console.log(array);
reset();
}
}
function btnpress() {
let btn = this;
userflash(btn);
usercolor = btn.getAttribute("id");
userseq.push(usercolor);
checkAns(userseq.length - 1);
}
let allbtns = document.querySelectorAll(".btn");
for (btn of allbtns) {
btn.addEventListener("click", btnpress);
}
function reset() {
started = false;
gameseq = [];
userseq = [];
level = 0;
}