-
Notifications
You must be signed in to change notification settings - Fork 37
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Connection of on/off ramps to road network #37
Comments
I need to look into this deeper, could you say what the cross section configuration of that "adapter" road is? Maybe post a screenshot of that as well. |
I had a look at this and I think this indeed has a major bug. The offramp should not have a drivable lane with a positive lane ID. I need to change this. |
I have worked on a fix, now it should be possible to build something like this: See https://github.com/johschmitz/blender-driving-scenario-creator/releases/tag/v0.26.0 @Reitmania Could you confirm that it works for you? |
This comment was marked as outdated.
This comment was marked as outdated.
I can confirm it works (tested with an export to Unreal Engine / Carla). Thanks for the fix! |
Hi!
I'm using your add-on to create custom maps for CARLA. It works fine, but I'm facing some problems when connecting on and off ramps of highways to the other road network. Here is an example:
What's the best way to connect the off ramp of the highway to a default street? When I force it to become a single lane by closing it, I cannot connect it, because it uses the former left lane (off ramp) and connects it with the right lane of the default street.
BTW: I used the option "close" when turning the double lane off ramp to a single lane street. Why is this option not available any in current releases (I used 0.21.1)?
Thanks in advance!
The text was updated successfully, but these errors were encountered: