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Not sure what the intended protocol is here, but even re-exporting the sunflower.gltf from the .blend file in the samples results in a mesh without any materials being applied, hence all black. What is the intended workflow?
The text was updated successfully, but these errors were encountered:
Not sure what the intended protocol is here, but even re-exporting the sunflower.gltf from the .blend file in the samples results in a mesh without any materials being applied, hence all black. What is the intended workflow?
The text was updated successfully, but these errors were encountered: