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Add platformConfig to native animations and nodes (#32736)
Summary:
Pull Request resolved: #32736
The ability to pass an additional property bag to further configure NativeAnimated is useful for a few reasons, e.g., experimentation with multiple implementations of the NativeAnimated module.
The specific use case this solves is on react-native-windows, where there are two underlying animation graph options, one "optimized" animation graph that uses UI.Composition, and another similar to the approach to iOS and Android that uses a frame rendering callback.
The platform configuration can be supplied to the animation node when `useNativeDriver` is set to `true`, and we pass the platform configuration object to the connected AnimatedValue and all it's children.
Changelog:
[General][Added] - Option to supply `platformConfig` to NativeAnimated
Reviewed By: yungsters
Differential Revision: D32988285
fbshipit-source-id: ab8a7bbf197573fc9e9a4737c255f124321295ac
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