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CCFILE.H
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/*
** Command & Conquer(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* $Header: F:\projects\c&c\vcs\code\ccfile.h_v 2.18 16 Oct 1995 16:45:28 JOE_BOSTIC $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : CCFILE.H *
* *
* Programmer : Joe L. Bostic *
* *
* Start Date : October 17, 1994 *
* *
* Last Update : October 17, 1994 [JLB] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef CCFILE_H
#define CCFILE_H
#include <wwlib32.h>
#include <limits.h>
#include "mixfile.h"
#include "cdfile.h"
/*
** This derived class for file access knows about mixfiles (packed files). It can handle opening
** a file that is embedded within a mixfile. This is true if the mixfile is cached or resides on
** disk. It is functionally similar to pakfiles, except much faster and less RAM intensive.
*/
class CCFileClass : public CDFileClass
{
public:
CCFileClass(char const *filename);
CCFileClass(void);
virtual ~CCFileClass(void) {};
// Delete should be overloaded here as well. Don't allow deletes of mixfiles.
virtual int Open(char const *filename, int rights=READ) {Set_Name(filename);return Open(rights);};
virtual int Open(int rights=READ);
virtual int Is_Open(void) const;
virtual int Is_Available(int forced=false);
virtual long Read(void *buffer, long size);
virtual long Seek(long pos, int dir=SEEK_CUR);
virtual long Size(void);
virtual long Write(void const *buffer, long size);
virtual void Close(void);
virtual void Error(int error, int canretry = false, char const * filename=NULL);
private:
/*
** This flag indicates that the file is part of a mixfile and the mixfile resides on
** disk. The file handle for this file is a legitimate DOS handle, although special
** handling is necessary that takes into account the embedded nature of the file.
*/
bool FromDisk;
/*
** This indicates the file is actually part of a resident image of the mixfile
** itself. In this case, the embedded file handle is invalid. All file access actually
** gets routed through the cached version of the file. This is a pointer to the start
** of the RAM image of the file.
*/
void * Pointer;
/*
** This is the starting offset of the beginning of the file. This value is only valid
** if the file is part of a mixfile that resides on disk. It serves as the counterpart
** to the "Pointer" variable.
*/
long Start;
/*
** This is the current seek position of the file. It is duplicated here if the file is
** part of a mixfile since the DOS seek position is not accurate. This value will
** range from zero to the size of the file in bytes.
*/
long Position;
/*
** This is the size of the file if it was embedded in a mixfile. The size must be manually
** kept track of because the DOS file size is invalid.
*/
long Length;
// Force these to never be invoked.
CCFileClass const operator = (CCFileClass const & c);
CCFileClass (CCFileClass const & ) {};
};
#endif