What about just a mesh optimize? #1617
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WallanceLee
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If you want to just weld vertices and do nothing else — that is what you're asking, correct? — then you can use the gltf-transform weld in.glb out.glb |
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Well, I am working at revit-export-gltf plugin development. The workflow is as follow:
revit-plugin outputs the data structure of revit data, and I transforms it into gltf nodes(with accessors, meshes, primitives and ...)
but as the revit data gets larger, I must write some optimized code, so I use meshoptimizer and draco to optimize mesh(I write some C++ code to optimize each mesh) and compress my gltf output data.
But I find some very interesting things, meshoptimizer repo README.md just say I should weld before I used their mesh_simplify method, so I find this repo with give the optimize pipeline and weld function within it. So I want to develop a function just weld a mesh. But I don't know whether this works for my optimization?
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