You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
As with d3.pathFixed d3/d3-path#12, we should have a way to limit the precision of the strings generated by d3.geoPath. Currently that is implemented by the PathString class:
As with d3.pathFixed d3/d3-path#12, we should have a way to limit the precision of the strings generated by d3.geoPath. Currently that is implemented by the PathString class:
https://github.com/d3/d3-geo/blob/main/src/path/string.js
We should probably default to three decimal digits of precision, too.
The text was updated successfully, but these errors were encountered: