Non-persistent entities are pasted incorrectly #2719
Labels
status:invalid
This does not describe a request or bug with WorldEdit
type:bug
Incorrect behavior, not working as intended
WorldEdit Version
7.3.10
Platform Version
1.21.4-177
Confirmations
Bug Description
Entities set to not persist in bukkit are pasted in a default state.
Expected Behavior
They should either not be pasted, or their state should be copied correctly.
Reproduction Steps
Select a region with the spawned entity.
//copy -e
//paste -e
The zombie will have their AI back, attributes set to defaults, BukkitValues empty, etc.
Anything Else?
Example with interaction entity. Note the incorrect width/height and missing BukkitValues.
Before:
After:
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