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[BUG] libmaple/usart.h: No such file or directory #30
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Not use Arduino IDE. Use Visual Studio Code with Platform.io plugin. Which branch are you building? |
How are you building it, and what board are you targeting? You may be building for more than one type of board. VSCode/Platformio works, but Marlin should support Arduino IDE. |
I'm building default branch (creality-cr6-merge-attempt) for Arduino Mega or Mega 2560 board |
That's probably the issue here. Can you please try VSCode? |
@Ajtak The printer uses an STM32, not an 8-bit Arduino, so some libraries might be broken just from that. I don't know if the Arduino IDE can compile Marlin for STM32, but you have to at least install the board plugin for them and set the correct chip. |
Tried many times with Arduino IDE with no success. VScode + Platform.io + Auto Build Marlin worked from the first time. |
Apologies, half of my comment didn't post - was going to add that since everyone on this fork is a VSCode user (AFAIK), it may be useful asking in the Marlin project this is forked from: https://github.com/MarlinFirmware/Marlin |
Closing this as this is probably an upstream issue. |
If I tried build in Arduino IDE, I'm getting this error:
How to fix it?
Thanks
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